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Bike4Mind – Developer Documentation

This documentation is intended for full-stack developers, QA engineers, DevOps teams, and internal engineering stakeholders working with or contributing to the Bike4Mind platform.

Bike4Mind Proccesses

Our leadership has founded and sold multiple game companies, including an exit to Zynga as a GM and held leadership on Mafia Wars and FarmVille. This experience of building and running games at the largest of scales imbues our culture to be:

Bike4Mind Proccesses

Our leadership has founded and sold multiple game companies, including an exit to Zynga as a GM and held leadership on Mafia Wars and FarmVille. This experience of building and running games at the largest of scales imbues our culture to be:

Database Documentation

Bike4Mind supports multiple database backends to accommodate different deployment scenarios and enterprise requirements.

Introduction

Bike4Mind is focused on building robust AI augmented and agentic solutions by rapidly deploying our Bike4Mind technology and customizing it for our enterprise customers.

New Customer Onboarding (Package-Based)

This guide outlines the streamlined process for onboarding new enterprise customers using the package-based architecture, replacing the legacy fork-based approach.

Platform Architecture

Bike4Mind is built as a modern modular TypeScript monorepo, optimized for rapid feature delivery, scalability, and maintainability.

Telemetry & Observability

Bike4Mind is instrumented with robust, real-time telemetry that provides insight into system behavior, user interaction, feature usage, and platform health. Observability is treated as a first-class concern and is embedded into the architecture from the infrastructure layer through to the user interface.